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Title: Synthetic Worlds The Business And Culture Of Online Games PDF, ePub eBook

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BOOK SUMMARY :

Synthetic worlds the business and culture of online games edward castronova on amazoncom free shipping on qualifying offers from everquest to world of warcraft online games have evolved from the exclusive domain of computer geeks into an extraordinarily lucrative staple of the entertainment industrythe book synthetic worlds the business and culture of online games edward castronova is published by university of chicago pressget this from a library synthetic worlds the business and culture of online games edward castronova in synthetic worlds edward castronova offers the first comprehensive look at the online game industry exploring its implications for both business and culture alike he starts with the players synthetic worlds virtual worlds online worlds whatever your term of choice these are all the same thing some synthetic worlds exist for the sake of being synthetic worlds second life is a good example others are game based such as world of warcraftfind helpful customer reviews and review ratings for synthetic worlds the business and culture of online games at amazoncom read honest and unbiased product reviews from our users

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